Ключевые направления мероприятий, декабрь 2017

После продолжительного перерыва мы рады вновь сообщить о ключевых направлениях наших мероприятий по состоянию на зиму 2017 – 2018.

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CISQ: Membership Granted

On completion of a recent technical debt survey, we’ve made the next step to tighten our relationships with the Consortium for IT Software Quality (CISQ), a Special Interest Group (SIG) of the Object Management Group (OMG), and registered as a CISQ member.

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CISQ: Mission Complete

This Tuesday, we have completed the Consortium for IT Software Quality (CISQ) technical debt remediation survey, and thus contributed to the CISQ Technical Debt specification. The survey is designed to collect estimates of the time required to fix each of the weaknesses in the four CISQ Quality Characteristic measures. These estimates are needed to develop a measure of the technical debt in an application.

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CISQ on Technical Debt Remediation

At the time of this writing, the Consortium for IT Software Quality (CISQ), a Special Interest Group (SIG) of the Object Management Group (OMG), is conducting a survey of effort to fix violations of good architectural and coding practices.
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BREAKING: OMG Invites to Collaborate

The year of 2017 is just started, but some good news is already at the door! The Consortium for IT Software Quality (CISQ) founded by the Software Engineering Institute (SEI) (operated by Carnegie Mellon University) and the Object Management Group (OMG) has kindly invited us to contribute to the CISQ Technical Debt specification under development.

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Опубликована видеозапись лекции в Mail.Ru Group

Не прошло и пары недель со дня открытой лекции в офисе Mail.Ru Group, как предварительные результаты видеомонтажа уже оказались в нашем распоряжении. Еще несколько дней потребовалось на ознакомление с материалами, и вот публикация согласована.

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Game Programming Patterns: Game Architecture, or Architecture Game?

Game Programming Patterns: Game Architecture, or Architecture Game?

Game Programming Patterns is a collection of patterns I found in games that make code cleaner, easier to understand, and faster. This is the book I wish I had when I started making games, and now I want you to have it. It’s available in four formats: <print, eBook, PDF, Web.>

— Robert Nystrom